

The core of a drake tribe is a small group of veteran warriors headed by a mutually respected - or simply feared - dominant who rules the society with an iron fist. While the magic imbued within a drake’s body enables it to spit fire and gives it life, they have no willful control over the functions of this magic.ĭrakes are a relatively warlike race and their societies can be best described as cultured martial societies. Despite their magical nature, drakes are incapable of channeling magic in a controlled manner. Their internal fire is also their greatest weakness it makes them extremely vulnerable to cold attacks.

This can easily be witnessed when one of their kind perishes in combat its internal fire is released, burning their remains into ashes. Fortunately for their enemies, their large size renders them easy targets for those who dare attack them.ĭrakes are inherently magical creatures, with a mysterious internal fire fueling their very lives. Where possible, they make use of terrain features such as hills, mountains and trees as launch points in order to gain greater height and speed. However, their sheer weight and bulk limits their flight ability somewhat, making them ungainly in the air. Most drakes are capable of true flight and can travel long distances quickly.
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Their skin is made up of hard scales, resistant to most physical strikes except piercing and cold damage. On average, an adult drake stands around three meters tall and easily weighs more than a man and a horse combined. # wmllint: general spellings drakish scrollkeeper Morogorĭescription= _ "Drakes are large, winged and fire-breathing creatures, reminiscent of true dragons. # wmllint: general spellings drake drakes hatchling hatchlings nestlings

Typically nocturnal, they are often kept (and occasionally tamed) by those who share their love of the night. The larger and more vicious breeds are known to pose a threat to humans and other races as well as their livestock, especially when encountered in groups. # * R A C I A L T R A I T S A N D N A M E S *ĭescription= _ "Bats come in many shapes and sizes, and most are fairly harmless, feeding on insects and other small animals. #traits that are common to all races and units The stronger ones will routinely grab most of the food and thus grow stronger still, while their weaker siblings do not. Almost as newborns the class system of orcish society is visible, with the weak put in their place by their stronger siblings.
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Within any litter, there will be only one or two who grow to the strength of a “true orc”, a few who are born slightly smaller and weaker, and the rest, often a full half of any litter, are much weaker and destined to be goblins. While other races usually bear children singly or in pairs, orcs will have large litters of children all at once, causing their populations to explode.

Goblins are, despite their appearance, born as siblings to the orcs and members of the same race. _ "Despite orcs’ reliance on raw strength, few of their children are destined to grow to possess any.
